Defining tangible limits of intangible interaction.
Defining limits of intangible interaction through color & sound exploration in a three-dimensional space.
Through use of sight & sound we are able to define the intangible limits of interaction above the Leap Motion, while also encouraging upward movement & kinetic/sonic exploration.
Visuals & sound are controlled by two-handed movement using a Leap Motion Controller. Future versions of ZX will iterate on functionality, levels of engagement, & interactivity.
Where did the name "ZX" come from? The original form was a square with one point raised 10 feet up on the z-axis.